Heroes Anonymous 199X
New Character Rules
1. Characters must be created with the Tri-Stat dX rules using 90 CP and 30 SP, as a d8 character.
- Starting stat limit is 10.
- Starting attribute limit is 8.
- Starting max skill limit is 4.
- Skills above level 1 require mention or focus in the character bio.
- Special Attacks must conform to weapon damage standards. Bullets do 10-20. Grenades do 30. Your most powerful attack can do 60 or more if it’s a “super attack” of some kind. Otherwise, keep your strong attacks to 40, and your normal attacks to 20. Remember, most bad guys will have no armor and 40 hit points, so don’t kill them outright, hero.
- Armor must conform to damage standards. Bullets do an average of 6-12 damage. 10 armor is considered to be the equivalent of Kevlar body armor. 20 armor is totally bullet proof. 30 is immune to grenades. 60 is immune to tomahawk missiles. Keep your armor to 10-20 if you are an armored or super powerful hero. 30 is okay if you are a invulnerability, bulletproof hero.
- Total combat value for an attack should not exceed 9 including skills. Going over that requires GM approval.
Guidelines and Recommendations:
- Don’t use points just because they are there. If you have extra, set them aside for later when it is time for your character to grow stronger and you better know the focus you wish to go with him or her, or put them in unknown superhuman power and let it be a mystery.
- Combat is not the primary focus of this campaign, so do not make a character purely focused on that. Well-rounded characters will earn more CP and be more effective crime fighters than ones that can just punch well. This doesn’t mean not to make a combat-oriented character, but remember to balance combat with a normal balance of skills. In other words, give your character a hobby.
- Level 1 in a Skill is someone who is relatively competent, with 6 months to a year of training. This represents someone who took a class or two in a subject, or an apprentice. This is not someone who tried something out a few times, or has taken a few lessons. This person can perform easier songs without trouble, or perform first aid on an injured person well enough to get the person bandaged. They don’t perform the surgery, they keep the subject from moving after a car crash, or apply a tourniquet to keep someone from bleeding out.
- Level 2 in a skill is someone who is well trained with multiple years of training. This is usually someone who is in school training to become a professional, such as a professional mechanic, someone who is nearly finished becoming a nurse or doctor, someone who just obtained a high belt in a martial art. They could have anywhere from 2-3 years of focused training. They are not truly ready for the big time, but they are competent enough to do this task in a pinch without too much trouble.
- Level 3 in a skill is someone who is a professional, such as a Dcotor or Nurse, a Lawyer or a Detective. They know what they’re doing and can do it without any trouble. This is a black belt martial artist, or a marksman; a competitive sword fighter or a fighter pilot. While they may not be a master of their art, they can perform difficult tasks without making checks, so long as they aren’t rushed.
- Level 4 in a skill is someone who has spent a good portion of their life training in this field. This is a surgeon or a mid-high degree black belt who runs his/her own school. This person is at the top of his or her game, playing big league baseball or qualifying for the Olympics. They’re the top Detective at the precinct or a seasoned and talented hacker who gets into all but the most secure facilities without too much trouble. While it is not the best in the world, it is close and represents true skill.
- Level 5 in a skill is someone who has spent their entire life dedicated to this field. They are a true artist and are likely the best in the world, who shake the world with their talent and innovation. These are the Bruce Lee caliber Martial Arts, and Michael Jordan level professional athletes, the Neil Armstrong record setters and the Mark Spitz level Gold Medalists. People seek them out from all over the world they are so good. This is truly character defining skill that all other abilities gravitate around. Few skill checks will ever be required, as this person is the definition of the natural who tries harder than anyone.
2. Characters must have a completed biography before admission into the primary campaign. Partial biographies are required to start any solo or introduction campaigns.
- Include all relevant information. Include names of all living relatives, the names of any important friends or allies. Include birthplace, nationality, etc. If the hero isn’t from Borderline City, where is he or she from (Note: Borderline City is east of France and West of Moscow between Karabou and New Normslund)?
- Explain major skills and all super powers. Were they a result of mutagen, divine blessing, result of an experiment gone bad, natural mutation, or just highly skilled? Does the hero have a Ph.D. in Microbiology, or a Masters in Computer Sciences. Was the hero trained in Ninjitsu since birth, or a former SWAT Team member, or a Green Beret?
- Describe how items of power were attained.